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Units

Top-down sprites authored facing right. The Harvester pulls Aetherite Ore back to the Refinery; everything else exists to keep that loop alive — or to break someone else's.

Damage Matrix

Each weapon deals a percentage of its base damage based on the target's armor class. A value of 0% means the weapon cannot target that class at all (ground cannons cannot hit aircraft).

Warhead \\ ArmorNoneLightHeavyStructureFortifiedAir
bullet100%60%25%25%15%30%
autocannon80%100%60%70%55%60%
cannon50%90%100%100%85%0%
explosive70%80%90%150%130%0%
flak40%50%30%25%20%100%
aa-missile0%0%0%0%0%100%
Harvester

Harvester

Extracts Aetherite Ore from deposits.

CostFree (with Refinery)
Hit points300
Speed2
Built byrefinery
Build time8s
ArmorLIGHT
Harvester — Syndicate
Syndicate
Harvester — Dominion
Dominion
Harvester — Section 31
Section 31
Harvester — Exiled
Exiled
Harvester — Rebels
Rebels

Loaded variant

Loaded Harvester — Syndicate
Syndicate
Loaded Harvester — Dominion
Dominion
Loaded Harvester — Section 31
Section 31
Loaded Harvester — Exiled
Exiled
Loaded Harvester — Rebels
Rebels
Scout

Scout

Fast recon scout. Best for spotting enemy positions.

Cost100 ⛁
Hit points60
Speed4
Built byinstruction-ground
Build time4s
ArmorNONE
WeaponBULLET
Scout — Syndicate
Syndicate
Scout — Dominion
Dominion
Scout — Section 31
Section 31
Scout — Exiled
Exiled
Scout — Rebels
Rebels
Heavy Trooper

Heavy Trooper

Light armed foot soldiers.

Cost120 ⛁
Hit points100
Speed2.5
Built byinstruction-ground
Build time5s
ArmorNONE
WeaponBULLET
Heavy Trooper — Syndicate
Syndicate
Heavy Trooper — Dominion
Dominion
Heavy Trooper — Section 31
Section 31
Heavy Trooper — Exiled
Exiled
Heavy Trooper — Rebels
Rebels
Medic

Medic

Field medic. Unarmed support specialist used in campaign and story missions.

Cost180 ⛁
Hit points80
Speed2.6
Built byinstruction-ground
Build time6s
ArmorNONE
Medic — Syndicate
Syndicate
Medic — Dominion
Dominion
Medic — Section 31
Section 31
Medic — Exiled
Exiled
Medic — Rebels
Rebels
Recon Bike

Recon Bike

Fast two-wheeled spotter. Best sight range of any ground unit; thin armor.

Cost200 ⛁
Hit points80
Speed6
Built bylight-factory
Build time6s
ArmorLIGHT
WeaponAUTOCANNON
Recon Bike — Syndicate
Syndicate
Recon Bike — Dominion
Dominion
Recon Bike — Section 31
Section 31
Recon Bike — Exiled
Exiled
Recon Bike — Rebels
Rebels
Trike

Trike

Cheap fast transport trike. Carries no weapon; used to ferry infantry and scout flanks.

Cost150 ⛁
Hit points60
Speed7
Built bylight-factory
Build time5s
ArmorLIGHT
Trike — Syndicate
Syndicate
Trike — Dominion
Dominion
Trike — Section 31
Section 31
Trike — Exiled
Exiled
Trike — Rebels
Rebels
JLTV

JLTV

Light attack vehicle.

Cost500 ⛁
Hit points250
Speed4.5
Built bylight-factory
Build time9s
ArmorLIGHT
WeaponAUTOCANNON
JLTV — Syndicate
Syndicate
JLTV — Dominion
Dominion
JLTV — Section 31
Section 31
JLTV — Exiled
Exiled
JLTV — Rebels
Rebels
Mobile Construction Vehicle

Mobile Construction Vehicle

Folding command crawler. Deploys on-site to unpack into a new Headquarters, letting commanders project a forward base anywhere on the map.

Cost2000 ⛁
Hit points800
Speed2
Built byhq
Build time30s
ArmorHEAVY
Mobile Construction Vehicle — Syndicate
Syndicate
Mobile Construction Vehicle — Dominion
Dominion
Mobile Construction Vehicle — Section 31
Section 31
Mobile Construction Vehicle — Exiled
Exiled
Mobile Construction Vehicle — Rebels
Rebels
Main Battle Tank

Main Battle Tank

Heavy treaded gun platform with rotating turret. Anchor of any armoured push.

Cost900 ⛁
Hit points600
Speed3
Built bylight-factory
Build time14s
ArmorHEAVY
WeaponCANNON (AOE)
Main Battle Tank — Syndicate
Syndicate
Main Battle Tank — Dominion
Dominion
Main Battle Tank — Section 31
Section 31
Main Battle Tank — Exiled
Exiled
Main Battle Tank — Rebels
Rebels
General Dropship

General Dropship

Faction-agnostic orbital transport used across all campaigns to deliver MCVs and reinforcements. Appears in three states — empty (returning), loaded (inbound), and crashed (wreckage / objective marker). Not built by players.

RoleTransport / scenario unit
BuildableNo — scripted spawn
VariantsEmpty · Loaded · Crashed
Dropship — Empty
Empty
Dropship — Loaded
Loaded
Dropship — Crashed
Crashed